Obsessions of an Otome Gamer Vol. 2 Review [Spoiler‑Free]

It's hard being the main character in an otome game when all you want to do is play the piano.

Mashiro successfully made it to middle school and her dreams of becoming a professional pianist are that much closer. But there are things going on behind the scenes that she still isn’t aware of. Deals have been made under the table that can change her life forever. Is this world her second chance at life, or are darker forces at work?


Obsessions of an Otome Gamer Volume 2 picks up right after the first light novel: Mashiro said goodbye to one of her best friends, she’s still practicing like crazy to become a professional pianist, and Kon still seems to be hiding something. But things are moving along swiftly for Mashiro and she’s one step closer to going to Seio Music Academy. All she has to do is win a music competition. Can’t be that hard with her main character plot armor, right? But parts of the world seem to be working against her, so those extra hours of practice might actually make a difference.

Mashiro plays the piano at a competition
That feeling when your entire life depends on a music competition.

The Good

If you’re a fan of the first volume, you’ll enjoy this one as well. All of the comedy and drama that flowed well in volume one is still present in volume two, but now that the characters are in middle school, their maturity levels have gone up a bit. This helped pull away from the Mashiro-is-rocking-the-cradle feeling for me, which I’m really happy about.

Kou sits backwards in a chair while he watches Mashiro bake a cake
Chocolate cake is a cure-all in all facets of life.

Volume 2 starts to answer a lot more questions about the world and Mashiro’s situation, with quite a bit of character development as well. This was a big plus for me since volume one was lacking a bit in both departments.

The Bad

The rom in this rom/com does take a bit of a backseat in this volume. With one of the love interests gone, I thought it would be a good opportunity to show a little more from the other side. While there is some development, it’s very little and mostly gets swept under the rug until the end.

Kou grabs onto Mashiro's arm
The drama intensifies in Mashiro’s life.

The same issues that plagued the first volume are present here as well: awkward wording, nonsensical time skips, and the ever-confusing music jargon. However, other than the jargon, the rest of these issues aren’t as bad with the second volume as they were with the first.

The Verdict

Overall, this was a very good follow-up to volume one and an excellent setup for both versions of volume 3–one follows Mashiro with Kou while the other is her life with Sou–which I will definitely be getting.

Kou Mashiro and Kon lay on a pile of cherry blossoms
Thanks for reading!

You can read more about “Obsessions of an Otome Gamer” on Anime-Planet and order it through Barnes & Noble. Special thank you to Cross Infinite World for giving us the opportunity to review this manga.

The Good

  • Character development is present
  • Plot progresses smoothly

The Bad

  • Translation is awkward at times
  • Music technical discussions are still difficult to understand

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About the Author

Kaley Connell

An avid reader, gamer, and writer obsessed with romantic comedies and dramas. When she's not eyeball deep in a good story, she's probably redecorating in FFXIV or romancing a cute 2D boy.

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